“La Llum de Miravet” audiovisual installation for the Eufònic Festival transforms the Miravet’s Church apse into an alive and mysterious space, discovered through contrast between hum and silence, light and darkness.
The use of new videoprojection techniques and digital craft allows us to contemplate the apse from new perspectives, adding a new narrative layer to the architecture and fulfilling it with life through a void of light and sound organisms
La Llum de Miravet is Playmodes’ first experiment in realtime mapping.
To create this project, we built a custom app using Unity3D which created several light and graphic effects on a 3D model of the castle’s apse.
This effects were triggered by a series of pre-programmed rules and behaviors, based on collisions, proximity of elements, time… resulting in an ever-changing audiovisual projection.
3D Model: Gerard Vallverdú
Unity3D: Guillem Galimany
Tech Project: Eloi Maduell
Sound: Santi Vilanova